
Deep Eye
Motion Design - Animation - Graphics
I had fun experimenting with Cinema 4D's Ocean Simulation Plug-in called HOT4D. I was able to bring to life my creative vision. I explored different material reflectance, lighting, and compositing options in Adobe After Effects. The idea was spontaneous, but I am proud of how I executed this creation through a process of trial and error, and by experimenting with the concept.
Softwares :
Adobe After Effects CC
Cinema 4D
Adobe Photoshop CC
Adobe Premiere CC
Octane Render

The Process
Like my previous projects, I began this project by creating concept art, which can either be something I sketch or something entirely from my imagination. Then, I search the internet for assets that I can use and modify for my project. In this case, I found an eye model on Sketchfab.com, a 3D assets resource website that offers a variety of 3D models, textures and more. With my experience using Adobe Photoshop, it was easy for me to create my own textures for the model as well. Sketchfab is a great resource for me as it offers a wide range of free 3D models that I can use and modify to fit the needs of my project.




Eye Ball_Base Color
Eye Ball_Normal Map
Eye Ball_Texture Base
Eye Ball Final Render
One of the most enjoyable aspects of this project for me was bringing everything together and setting up the scenes, animating the objects, positioning the 3D cameras, and lighting. Using Octane Render within Cinema 4D allowed me to create a stylistic yet realistic scene. And with Adobe After Effects, I was able to enhance the scene even more by applying effects such as Motion Blur, Color Correction, and Color Grading.
Finally, in Adobe Premiere, I edited the final video by cutting out unnecessary footage, adding music, and sound effects to ensure everything was in sync and the audio levels were balanced. Sound design is often overlooked in the production process, but it plays a crucial role in immersing the audience in the final piece.

